Quick Summary: We’ve accelerated 3D on the web since 2011 with the release of WebGL. Now the web can handle VR thanks to new web APIs that take advantage of VR hardware using WebGL.

The State Of Virtual Reality And The Web

The web community has experimented with VR before, with VRML, but now WebVR takes a new approach to VR, one more suited to the modern web. We’ve accelerated 3D on the web since 2011 with the release of WebGL. Now the web can handle VR thanks to new web APIs that take advantage of VR hardware using WebGL.

These APIs enable WebGL content to be displayed in 3D with a VR headset. They also provide headset and controller tracking information to give the user presence in the virtual world.

WebVR was first developed in 2014 at Mozilla. In 2016, an earlier version of the standard was available for desktop Chrome, Firefox and Samsung’s virtual reality web browser: Samsung Internet for Gear VR.

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